I am deciding whether to focus this year on expanding my D&D.Sci scenarios, which are proven but potentially threatened by AI progress, or to develop a new genre of 'Epistemic Roguelike' video games that better utilizes my writing skills.
今年我應該嘗試做什麼?
Lesswrong
20 天前
AI 生成摘要
我正在考慮今年該專注於擴展已具成效但可能受 AI 進步威脅的 D&D.Sci 劇本,還是開發一種能更好發揮我寫作才能的新類型「認識論 Roguelike」電子遊戲。